Related: game theory, game design, The Grasshopper, Games, Life and Utopia, Moving Castles

Games are interesting when the underlying rules are simple (see: Gall’s Law, low Kolmogorov Complexity) but exhibit complex behaviour.

The more I think about it the more I think I eventually want to build games. All of my p2p infrastructure work now is to build up the tools possible to explore that space of potential games. Games as explorations in interaction design.

See: Games Agency as Art, game writing